Planet Control 1.2.0 released

totalDominationPlayingThreeWayI have now released version 1.2.0 of my game Planet Control. You can now play multiplayer in this last version. There are some problem with it that I need to work out but at least it is a first version that can be tried out. I have some other stuff going on in the next version. Some problem that I need to work out. It is way to easy to win against someone else. Need to make it more tactical. I have a few thoughts how to handle it, just don’t know what way I want to take.

Hope you find this version fun to play.

You can find Planet Control on Android play.

Keep game in sync

There can be hard to keep the game in exact sync. I found this article with Glenn Fiedler that describe how you keep everything in sync even when graphic very in speed.

Everything is written for C++ but I use LibGDX where some step are built in, so I had to convert it. I did skip the last part he talk about because my game just don’t benefit from it. The code went very clean in the end.
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